/*******************************************************************************
*
*   FILE NAME:
*       NetworkSessionState.h - NetworkSessionState enumeration
*
*   DESCRIPTION:
*       Defines the different states of a multiplayer session.
*
*******************************************************************************/
#pragma once

enum NetworkSessionState
{
    NETWORK_SESSION_STATE_LOBBY,
    NETWORK_SESSION_STATE_PLAYING,
    NETWORK_SESSION_STATE_ENDED
};
